It can work as a more damaging but riskier hop deterrent, and is cancelable so whiffing it into Ein Trigger (qcf+P) isn't all too bad. Considerably slower than usual, this move is difficult to anti air with due to the startup, and will miss some crouchers at varying angles. Standing Heavy Punch ( ) - K' lunges forward to punch the opponent.This move does not really sport any advantages over crouching B, but reaches slightly further, so may be used in pressure strings if you feel like mixing it up a bit at a distance. Standing Light Kick ( ) - Resembles K's old close B ankle kick, but with slightly more range.Has great reach, but cannot hit crouchers. Standing Light Punch ( ) - A typical standing A.
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